加勒比久久综合,国产精品伦一区二区,66精品视频在线观看,一区二区电影

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

ENG6編程代寫、代做MATLAB語言程序
ENG6編程代寫、代做MATLAB語言程序

時間:2024-12-12  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



ENG 06 Final Project 
Up to now in ENG6, we have focused on teaching you the “how” of programming. In the team 
project you will be taking your own ideas and bringing them to fruition through your knowledge 
of computer programming. Software development is rarely a one-person effort, so the project 
will be team-based. Teams can be formed with members of any section. You can form your own 
team of three. No other team size will be allowed. Only if strictly needed, the TAs may form 
smaller teams or add members to teams. Beyond the Core part of the final project, we ask you 
to implement a number of special features, called Reach elements, so as to make your project 
different from your classmates. 
Important: We discourage the use of other Matlab code written by someone else, however, if 
you use it you must reference the code creator. 
Project: Card Game 
 
Project Description: Implement a MATLAB program of a card game of your team’s choice. 
You may create your own rules. The card game must involve more than two players. The 
players should be able to make strategic decisions to win the game. The program should draw 
cards upon request, apply the rules, and score the game. Each team makes decisions on what 
programming elements to use to interact with the users. Special attention should be paid to: 
1. Clarity on how to play the game. 
2. How the users should interact with the program. 
3. The visual, auditory cues and special effects (e.g. animations, a sound clip when the 
cards are drawn, etc.). You are allowed to use simple pictorial representations for each 
card, for example a King of hearts card with a large K and a heart, etc. 
4. The users should be able to play the game with each other over the internet. 
 
 The implementation of the card game should involve two players at different locations using a 
keyboard or a mouse to play their turn. All projects should have the following elements: 
1. A graphical user interface. 
2. An animation. 
3. A sound effect. 
4. Make use of a user-defined OOP class in at least one programming element. 
5. One or more tables. 
6. The capability to play the game between two, or more, players remotely. 
7. Clearly indicate in your code and your video where these elements are 
implemented. In your YouTube video, please point out how you implemented some 
features (especially in the Core and the Reach) inside your code. What functions did 
you use? Did you use any data structures such as structs etc? What was challenging 
about implementing a certain feature and why? 
Links to external resources: 
· Controlling Random Number Generation. 
· Play Audio 
Collaboration Policy: Once the teams are formed you are only allowed to talk and collaborate 
with members within your team. Team members are expected to equally participate, and 
collaboratively work towards the completion of the project. Other than contacting the teaching 
assistants for clarification, you may not seek the assistance of other persons to complete your 
team's project. (Of course, general discussions about how to implement a GUI, OOP, and other 
programming constructs could be discussed with other students, but your team must be totally 
responsible for the implementation of code used in your project). 
Grading Criteria: The projects are open ended. As long as your program can perform the 
assigned tasks, there will be no correct or incorrect approaches. Certainly there will be more 
acceptable and attractive solutions, and these will be judged in comparison with competing 
solutions submitted by your classmates. The final project will be graded in 6 parts: 
1. Project proposal: Each team submits a 2-3 page project proposal via Canvas 
describing the project they have selected, a general description of how they will implement 
the main components of their project, and a clear description of the Reach features that their 
team proposes. Essentially, the scope of the project should be both challenging enough to 
merit full credit and doable within the timeline. An Appendix should contain a breakdown of 
programming tasks, and who will be responsible for what, along with a timeline that will 
meet the submission deadline (we suggest you make use of a Gantt chart.. The expectation is that each team member must take responsibility for a specific aspect of the project and 
grading for each member will be adjusted according to how the project tasks were delegated 
and who was responsible for what aspects of the project. The more specific you can be in 
defining the programming tasks, what functions should exist, and what each function should 
accomplish, the better. 
2. Core: Complete the basic project as outlined in the project description. 
For example: Show whose turn it is to play, an image background such as a green table, an 
image showing the card draw outcome, the scores, etc 
● Features of the GUI: 
○ A button to shuffle and draw a card 
○ A button to play a card. 
○ Display scores edit fields 
○ Anything else you need or want to add depending on the game you have 
chosen. 
3. Reach/Special Features: Implement the project enhancements described in your 
proposal. Your completion of the Core and the creativity of your proposal will be taken into 
account during the grading process. 
● Animations 
○ Drawing a card 
○ Play a card 
○ A scoring system 
○ Others 
● Sound 
○ Shuffling card 
○ Playing a card 
○ A scoring system 
○ Others 
4. Additional Core Requirement: Remote players and Tables with ThingSpeak: 
● The GUI interface must include a table keeping a record of the rolls for each 
player throughout the game. 
● The capability to play the game between two, or more, players remotely. 
5. Youtube Video Requirements: Youtube has several examples of ENG6 videos (search 
ENG6). The format of the video is entirely up to your team as long as the following criteria 
are met: 
A. The maximum length of the video is 10 minutes B. Each team member must be seen in the video to present their work and 
contributions 
C. A clear and easy to follow demonstration that shows the correct functionality 
of your program (show your program actually working in the video – not screen 
shots of before and after.) 
D. Use visual aides to help explain your steps (whiteboard, markers, 
poster, etc.). The video does not have to be fancy, just effective in relaying 
the most important information. 
6. Team Evaluations: Each member must provide a brief personal summary of her/his 
involvement and contributions. Each team member is required to submit evaluations of 
her/his teammates’ contribution, one for each of Core and Reach. For example, if your team 
has members A, B, C, your evaluation can be similar to the following for a single member. 
Team Member A: was in charge of writing the code to execute the equalizer filters. For the 
Reach, A was in charge of adding 2 different analysis plots that could show power spectral 
density plot and frequency content of audio file. Team Members B, C agree that A performed 
these tasks for the project. 
 
Project Deadlines: 
Deadline #1: TBA: Submit the Project Proposal: A team member must submit the project 
proposal. The proposal needs to include project name and names of all team members at the 
beginning. Only one team member should do this! 
The submission should also contain an image of the design view with the main components of 
your game. The image must show the buttons, axes, images, edit fields, etc. 
 
Deadline #2: TBA: Submit the Core. Each team will submit all relevant code files. Each team 
will submit a zip file of all the code, the zip file will have the mlapp. and all .m files, all .img files 
and any other files that are needed for the game to run. 
The submitted .mlapp GUI must allow the game to be played by one or two players using the 
same keyboard. 
Note: The UI components for the remote player locations and tables can be avoided in this 
stage. 
Deadline #3: TBA: Submit the Final Project. The final project must include the Additional 
Core Requirements and the Reach/Special features: Implement tables, remote locations and 
the project extensions described in your proposal. Each team will submit all relevant coding files, a link to Youtube video and team evaluation 
materials. Each team will submit a zip file of all the code, the zip file will have all .mlapp files, all 
.img files and any other files that are needed for the game to run. In addition, it should contain a 
PDF of the team evaluation document. The link of the Youtube should be accessible to all those 
who use the link. 
 
Figure 1: Example of a design view: Crazy Eights card game. 

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp



 

掃一掃在手機打開當前頁
  • 上一篇:代寫CS-UY 4563、Python程序語言代做
  • 下一篇:菲律賓13a是什么類型的簽證(要怎么辦)
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    2025年10月份更新拼多多改銷助手小象助手多多出評軟件
    2025年10月份更新拼多多改銷助手小象助手多
    有限元分析 CAE仿真分析服務-企業/產品研發/客戶要求/設計優化
    有限元分析 CAE仿真分析服務-企業/產品研發
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    出評 開團工具
    出評 開團工具
    挖掘機濾芯提升發動機性能
    挖掘機濾芯提升發動機性能
    海信羅馬假日洗衣機亮相AWE  復古美學與現代科技完美結合
    海信羅馬假日洗衣機亮相AWE 復古美學與現代
    合肥機場巴士4號線
    合肥機場巴士4號線
    合肥機場巴士3號線
    合肥機場巴士3號線
  • 短信驗證碼 目錄網 排行網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    九色精品91| 99久久婷婷国产综合精品青牛牛| 国产视频亚洲| 亚洲国产中文在线| 影音先锋久久久| 亚洲国产成人二区| 精品一区免费| 国产成人在线中文字幕| 在线观看一区视频| 精精国产xxx在线视频app| 在线亚洲成人| 久久久久久久久久久9不雅视频| 久久悠悠精品综合网| 亚洲成人看片| 亚洲欧美日本日韩| 999视频精品| 91麻豆精品国产91久久久久推荐资源| 亚洲精品一级| 欧美激情福利| 性感美女一区二区在线观看| 首页综合国产亚洲丝袜| 不卡一区综合视频| 色爱av综合网| 综合成人在线| 日韩成人一级| 亚洲伊人精品酒店| 日本不卡高清视频| 国产一区二区av在线| 日本在线高清| 国产精品精品国产一区二区| 亚洲欧美日韩国产一区| 欧美精品一卡| 亚洲福利久久| 99久久亚洲精品| 久久久久国产精品一区三寸| 亚洲一区二区三区在线免费| 日韩美女国产精品| 亚洲动漫精品| 欧美欧美黄在线二区| 中文字幕乱码亚洲无线精品一区| 麻豆91在线观看| 一区二区三区福利| 欧美高清免费| 日韩一级特黄| 一二三区精品| 日日欢夜夜爽一区| 久久精品一区| 日本不卡的三区四区五区| 蓝色福利精品导航| 日本不卡一区二区| 国产精品s色| 中文字幕亚洲精品乱码| 亚洲伦理久久| 日韩电影一区二区三区四区| 日产国产高清一区二区三区| 日韩成人免费电影| av日韩在线播放| 特黄特色欧美大片| 久久精品亚洲人成影院| 国模 一区 二区 三区| 在线国产一区| 日韩中文字幕不卡| 在线天堂资源| 欧美一级免费| 国产精品v亚洲精品v日韩精品 | 亚洲激情中文| 一本色道久久综合一区| 人禽交欧美网站| 欧洲精品一区二区三区| 久久夜夜久久| 国产亚洲高清一区| 日韩av网站在线观看| 第四色在线一区二区| 国产一区清纯| www.51av欧美视频| 成人在线观看免费视频| 亚洲理伦在线| 五月综合久久| 久久精品91| 宅男噜噜噜66国产日韩在线观看| 国产精品久久占久久| 久久精品超碰| 国产在线日韩精品| 青青一区二区三区| 日韩午夜激情| 日日av拍夜夜添久久免费| 青青草精品视频| 日韩中文在线| 亚洲女同另类| 日韩中文在线播放| 欧美激情一级片一区二区| 日韩视频一区二区三区四区| 1024日韩| 日韩电影在线视频| 亚洲午夜精品一区 二区 三区| 一区二区三区四区精品视频 | 日韩av一区二区三区| 欧美日韩一二三四| 色爱综合网欧美| 欧美aⅴ一区二区三区视频| 亚洲男人都懂第一日本| 久久高清免费| 日韩电影在线视频| 国产欧美日韩在线一区二区| 91精品一区二区三区综合在线爱| 丝袜亚洲另类丝袜在线| 日日摸夜夜添夜夜添精品视频| 日韩欧美ww| 国产午夜精品一区二区三区欧美 | 欧美残忍xxxx极端| 久久视频在线观看| 超碰地址久久| 日本一本不卡| 伊人久久大香| 成人vr资源| 国产69精品久久久久按摩| 日韩欧美黄色| 免费日韩av| 亚洲国产日韩欧美一区二区三区| 精品福利网址导航| 日韩中文字幕1| 国产999精品在线观看| 欧美一二区在线观看| av在线一区不卡| 日韩在线观看一区二区三区| 久久电影一区| 欧美激情1区2区3区| sdde在线播放一区二区| 色婷婷成人网| 成人中文在线| 爱啪啪综合导航| www欧美在线观看| 欧美网站在线| 日日夜夜一区二区| 91精品亚洲| 福利一区和二区| 国产精品香蕉| 深夜成人在线| 99re热精品视频| 中文在线免费二区三区| 国产一区二区三区不卡视频网站 | 蜜臀精品久久久久久蜜臀| 综合一区在线| 亚洲欧美日本日韩| 欧美日韩播放| 免费av成人在线| 日韩大片在线免费观看| 中文一区在线| 日韩成人av在线资源| 91一区二区三区四区| 久久精品九色| 日韩激情在线| 久久精品国产68国产精品亚洲| 玖玖精品在线| 一级毛片免费高清中文字幕久久网| 麻豆极品一区二区三区| 狠狠88综合久久久久综合网| 欧美激情五月| 欧美a级片视频| 精品国产成人| 麻豆精品视频在线观看视频| 一区二区亚洲| 亚洲最大在线| 欧美综合影院| 亚州av乱码久久精品蜜桃| 欧美精品观看| sm久久捆绑调教精品一区| 精品视频在线你懂得| 欧美亚洲网站| 久久aⅴ国产紧身牛仔裤| **爰片久久毛片| 欧美在线三区| 老司机精品久久| 美女网站色精品尤物极品姐弟| 国产情侣久久| 亚洲男人影院| 精品国产午夜肉伦伦影院| 日韩精品亚洲专区| 色狮一区二区三区四区视频| jizz久久精品永久免费| 日本欧美一区二区三区乱码| 蜜桃免费网站一区二区三区| 国产精品极品国产中出| 青青草97国产精品免费观看无弹窗版| 亚洲一区中文| 嗯用力啊快一点好舒服小柔久久| 99精品免费视频| 欧美激情偷拍自拍| 99免费精品| 日韩欧美天堂| 亚洲精品女人| 日韩欧美另类一区二区| 一精品久久久| 国产精品午夜av| 国产精品免费不| 久久精品国产精品亚洲精品| 手机亚洲手机国产手机日韩| 亚洲午夜电影| 亚洲成人影音| 国产精品欧美三级在线观看|